Bridging the IndieWeb Generation Gap
A week or two ago Kevin Marks pointed the IWC channel to a must-read talk called Inessential Weirdness in Open Source given by Sumana Harihareswa at OSCON this year. Weirdnesses are quirks of your project, community, or culture that might intimidate/discourage newcomers. Essential weirdnesses are foundational; without them, you'd be doing a different thing. Inessential weirdnesses are everything else, losing them might slow you down or make it less fun, but it wouldn't change any fundamental aspect of the project. She makes a point of saying that inessential doesn't mean unimportant or bad - your weird tools (ahem, git) help you get stuff done; jargon is useful shorthand; in-jokes are part of a group's culture.